Capcom happy with graphic performance of DmC
Capcom has claimed it is happy with the way DmC Devil May Cry performs graphically.
The series reboot will run at 30 frames per second on consoles compared to the 60 frames per second of the original titles.
Game director, Hideaki Itsuno, said the development team learnt techniques whilst creating Dragon's Dogma that makes players feel like the game is running at 60 frames per second.
"During the course of the development of Dragon's Dogma we did a lot of experimentation and happened upon some techniques for working with Unreal Engine, some fairly elaborate techniques, that allow for a controller responsiveness that gives the player the feel of 60 frames per second," he told Eurogamer.
"60 frames per second is a speed the brain and the eye can catch up with and understand. But at 30 frames per second there's a technique where you take advantage of the brain's ability to fill in the blanks.
"So even though you have it running at 30 frames per second, you create the motions and the poses in such a way that the brain will naturally fill in what would have been the extra frames.
"Also, on the players' side, we made some adjustments to the button response and when it's reflected on screen."
Players will get to form their own opinion when the DmC Devil May Cry demo is released this month.