Dead Island: Riptide not heading to Wii U
Techland has confirmed that Dead Island: Riptide won't be heading to the Wii U because of engine issues.
The zombie shooter is due to be released on Xbox 360, PlayStation 3 and PC next month, but it definitely won't be ported to Nintendo's newest console anytime soon.
Creative producer Alexander Toplansky said this is because a whole new game engine would have to be built for a Wii U version.
"One of the opportunities we had for Riptide was to continue the development of the engine, and really improve it and make a lot of refinements," he told Digital Spy.
"The things that are required to bring something to a new platform, you need to either really get to be integrating it deep into the engine, or you've got to [do] a port."
Toplansky said that Techland wouldn't have been happy with either of those two options.
"Neither one of those was a satisfactory outcome for us, so we decided to do what we got platform-wise and just make sure that we can deliver the best experience we can," he added.
Dead Island: Riptide got some new screenshots last week. Click here to take a look.