Call of Duty: Ghosts Perk system explained
Infinity Ward has explained the full perk system for upcoming Call of Duty: Ghosts.
Overall the game features 35 perks, while each one is weighted with a point value of 1-5.
Initially your loadout has a pool of eight points to spend on Perks, but you can raise this to 12.
A single Perk point is also tied to the Primary weapon slot, Secondary weapon slot, lethal and tactical, so taking away one of these items will grant players with an extra Perk point to spend.
Each Perk has a level and Squad Point cost, and once you reach the listed level a Perk is automatically unlocked.
Perks come in seven different categories: Speed, Handling, Stealth, Awareness, Resistance, Equipment and Elite.
Click here to find out more about the Call of Duty: Ghosts Perk system.