Tomb Raider Definitive Edition "more than a facelift"
The Tomb Raider Definitive Edition heading to PlayStation 4 and Xbox One next year is "more than just a facelift", according to Crystal Dynamics producer Scot Amos.
The next-gen version of this year's adventure game was announced earlier this month, with some extra content for the multiplayer portion.
However players seem reluctant to paying the full £49.99 GBP price for what they perceive as slightly updated graphics.
"If it was 'only a facelift' AND we were only reselling it on the same platforms we'd already shipped it on, I would see your point," he wrote on the Eidos forum.
"But as we're selling it on a new platform, with a lot of development work put in to custom craft it for the new platforms; with the new additions for the aesthetic, the physics, the particles, the lighting - taking advantage of next-gen features - so I absolutely stand by our decision to offer up Definitive Edition the way we are."
Amos also claimed that the PS4 and Xbox One version will look and play better than this year's PC release.
"We'd love for every Tomb Raider fan to get to experience it on next-gen," Amos added.
"We are definitely looking to draw in those folks who may not have experienced it yet on the last generation so they can experience this version on next-generation.
"But even for existing hardcore fans, we are confident in the offering we have as an excellent enhanced experience above and beyond what we'd previously provided. We wouldn't bring it to you all if we felt otherwise. You are the reasons we do what we do."
Tomb Raider Definitive Edition hits PS4 and Xbox One on 31 January.