Watch Dogs is 900p on PS4 and 792p on Xbox One
Ubisoft has revealed the resolution for Watch Dogs on the new consoles, confirming that the PS4 version runs at 900p and the Xbox One version runs at 792p.
Both versions will also run at 30 frames per second.
Watch Dogs creative director Jonathan Morin said that numbers like these are secondary to gameplay, and it's the overall experience that matters more.
"Resolution is a number, just like framerate is a number," he wrote on the Ubi Blog. "All those numbers are valid aspects of making games.
"But you make choices about the experience you want to deliver. In our case, dynamism is everything.
"Exploration and expression are everything. You want to have a steady framerate, but you want to have dynamism at the core of the experience. The same goes with resolution.
"People tend to look at corridor shooters, for example, where there's a corridor and all the effects are on and it's unbelievable, and they forgot that if you apply those same global effects to an open city with people around and potential car crashes and guys in multiplayer showing up without warning, the same effect is applied to a lot of dynamic elements that are happening in every frame. So it becomes magnified in cost."
Watch Dogs becomes the latest game to run at a higher resolution on the PS4 compared to the Xbox One, following Battlefield 4, Call of Duty: Ghosts, Tomb Raider: Definitive Edition, Thief and Metal Gear Solid V: Ground Zeroes.
Watch Dogs releases 27 May on PS4, Xbox One, PS3, Xbox 360 and PC. Click here to read up on why we're so excited for it.