Tacoma delayed until 2017
The indy sci-fi exploration adventure game Tacoma has been delayed until at least spring 2017, developer Fullbright has announced.
In the newsletter statement, Fullbright said it had made the decision after feedback was received from an early build that had been sent to fellow developers.
"After we did our big unveiling last summer we sent out a playtest build to a bunch of fellow developers we trust, took a long hard look at their feedback and our own feelings on where we were at, and decided to reexamine and rework a number of the core assumptions we'd held about the game," said Fullbright.
The work has apparently already started with a quite a bit of the “game’s elements” being redefined. Fullbright has already sent an updated build of the game and feedback from the developer’s has indicated it’s going in the right direction.
The latest build will be available in the summer for public viewing, the studio hopes it will show off the “alterations to the core game”.