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Frostbite 2 engine built for next-gen

Frostbite 2 engine built for next-gen
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EA’s internally developed Frostbite 2 engine has been built for Xbox 720 and Playstation 4.

The engine used for Need for Speed: The Run and Battlefield 3 will be the one used to build games for next-gen platforms.

Patrick Soderlund, EA Games label boss, told Gamasutra: “Frostbite 2 was built for the next generation. That’s how we started it. We had that in mind and we said, ‘We’re going to build something that can scale.’

“It doesn’t mean that what you see in Battlefield 3 is the end state. That’s the beginning; that’s where we start and then we can go forward. But we have a tech base that makes me feel really confident in how we’re positioned for what’s going to come in the future.”

Soderlund insists that EA won’t make any internal publishers use the Frostbite 2 engine, saying: “We take the philosophy of not forcing tech upon anyone.”

Several engines for next-gen consoles have recently been revealed such as Square Enix’s Luminous Studio.

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