Nintendo licenses Havok engine
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Nintendo and Havok have announced there will be an agreement which will enable Wii U developers to use the company's middleware.
The deal was announced at GDC earlier today and will give Wii U developers globally access to Havok Physics and Havok Animation. The engine has already been used in over 500 games and Havok managing director David Coghaln said they were "very excited to be at the forefront of this new platform. We are honoured to be providing Havok technology to Wii U developers in order to create great games in all genres. Gamers around the world expect high fidelity realism and want to immerse themselves into new gaming experiences.
"This licence agreement will give game developers everywhere easy access to Havok's industry-leading technology. We are sure this will result in the creation of great interactive experiences for consumers on the Wii U platform."
With the console now competing in the HD space, a reliable and established engine is required to make sure that not only the games will sell, but the platform is also attractive enough for gamers and developers with experience on the engine.