Counter-Strike: Global Offensive gets PC patch
Language »
Valve has released a patch update for the PC version of Counter-Strike: Global Offensive.
The patch fixes a number of issues that bugged the game upon its release on Tuesday.
Check out the patch notes below:
Gameplay
- Exposed a classic dynamic crosshair style in the options that represents the weapons spread accurately.
- Implemented first person client flinching. Now a player gets aim punched a bit when shot. The amount is based on the damage.
- Increased amount of tagging that results from hits.
Bugs
- Fixed the scoreboard turning toggleable in the end match state.
- Fixed not being able to bring up the pause menu without dismissing the scoreboard in the end match state.
- Parallelised matchmaking results analysis process and reduced time game takes to perform matchmaking.
- Improved matchmaking algorithm giving more weight to dedicated servers ping during matchmaking results analysis.
Community
- Removed the implicit dependency on round-limited matches so servers that want to use mp_timelimit instead can. Mp_timelimit is used only if mp_maxrounds is set to 0.
- Exposed mp_forcecamera console variables.
- Exposed set of server hibernate console variables
- Fixed code that was preventing mapper-placed weapons.